Natural One - a Tabletop Role-Playing Game

 

Natural One is a class building, skill-based RPG system which can be used for just about any campaign setting imaginable!  While the rules are relatively few and easy to remember, Character creation and the options therein are plentiful, giving the player numerous ways of breaking those rules but not the game.  As a result, gameplay often relies on the player’s ingenuity, problem solving and resourcefulness. Combat too is exciting, strategic and fresh in comparison to the old hack & slash. Natural One aims to give both the Player and Game Master the tools and rules necessary to play the game they most want to play with the character they most want to be.

Character's are created by assembling together groups of skills called Triads.  However their play-style is determined by what skills the Player invests in.  As the character's advance, they are awarded feats to further define and specialize!  There are over 150 skills, and over 300 feats in Natural One.  The options are virtually limitless!  While the character can perform almost any of those skills, they are only proficient in the ones they are invested in.

At this time I only have a Fantasy Guide available, though I hope to create many more over the years.  Inside you will find rules for governing the Mystic and Arcane Arts as well as Creature Creation!  Spellcasting in Natual One is quite unique!  While the number of spells are relatively few, they can be combined with one another to make new spells or simply combine effects.  There are even rules for turning your dead team mate into an undead servant!

If you would like to help me test the system, send me an email!  I'd love to hear your feedback.

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